Salt Osmosis. Whenever the snail starts its turn in contact with a pound or more of salt, it takes 1d4 necrotic damage. Using an action to sprinkle a pound of salt on the snail deals 1d4 necrotic damage to it immediately and another 1d4 necrotic damage to it at the start of its next turn (after which the salt rubs off), provided the snail has not withdrawn into its shell.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Shell Defense. The snail withdraws into its shell, gaining a +4 bonus to its AC until it emerges. It can emerge from its shell as a bonus action on its turn.
Transmute. The snail eats a substance.
Description
These large mollusks retreat into their shells when threatened, and they’re particularly susceptible to being injured by contact with salt.
Bert, in particular, has the magical ability to gain temporary benefits from the type of food he eats. For example: Bert can eat rocks to gain a protective armored shell (akin to Stoneskin) and this change is indicated by a segment of unique color and texture at the opening end of his shell's spiral. In this example, Bert would temporarily gain the benefits from the Stoneskin spell and these last until he eats something else to replace that effect. If Bert eats something different, the previous effect's unique color/texture segment on the shell will shift 'inward,' toward the center of the spiral.
The vast majority of objects/substances will have no noticeable effect on Bert, beyond sating his hunger and giving him nourishment. It is up to the Game Master's discretion (and creativity!) whether Bert's food produces a benefit. However, each object/substance Bert eats must always produce a unique color/texture on his shell regardless of that food's potential magical effects.
Bert is NOT aware that he can gain benefits from eating objects/substances and he is not aware that his only 'allergy' is salt (i.e., INT=3 means his grasp on cause-and-effect is flimsy). From his perspective, Bert simply eats whatever he wants and doesn't realize his abilities come from his food. In the same way that someone can judge a tree's age and seasonal growth rate from the rings in its trunk, a person can read the history of Bert's recent meals by looking at the queue of unique color/texture segments along his shell's spiral.
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