Earth Glide. The Nature Guardian can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
False Appearance. While the Ancient Nature Guardian is still, it appears to be a small lump of plants and stone.
Siege Monster. The Ancient nature Guardian deals double damage to objects and structures.
Multiattack. The Ancient Guardian can make four slam attacks, three rock attacks, or two slam attacks and summon Earth Elemental
Slam. Melee Weapon Attack: +13 to hit, reach 10ft., One target. Hit: 24 (4d8+6) bludgeoning damage.
Rock Throw. RangedWeapon Attack: +6 to hit, range 60ft., One target. Hit: 33 (5d10) Bludgeoning damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A Powerful Reincarnation of the old nature spirit that resided in Lyros' forests. One of the children of Dasolily.
This particular version however has become possessed by an Elder Brain and as such is both stronger than normal, but weak to mental attacks.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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