Armor Class
15
(natural armor)
Hit Points
66
(12d8 + 12)
Speed
30 ft.
STR
19
(+4)
DEX
15
(+2)
CON
13
(+1)
INT
7
(-2)
WIS
14
(+2)
CHA
11
(+0)
Saving Throws
STR +7, CON +4
Skills
Athletics +6
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Cold
Condition Immunities
Exhaustion, Frightened, Poisoned, Stunned
Senses
Darkvision 60 ft., Passive Perception 12
Languages
Aquan, Auran
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Chilling Aura. A creature that touches the frost lizard or hits it with a melee attack while within 5 feet of it takes 7 (3d4) cold damage.
Frostbite. If a creature takes damage from any Frost Lizard's Frost-Bitten Spear at least twelve times in a minute (10 rounds), minus their Constitution modifier, they are subject to 15 (6d4) cold damage and one level of exhaustion.
Actions
Multiattack. The salamander makes two frost-bitten spear attacks.
Frost-Bitten Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20 ft./60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 13 (2d6 + 4) piercing damage if used with two hands to make a melee attack, plus 7 (2d6) cold damage.
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