Medium Undead, Chaotic Evil
Armor Class 15 Combat Armor
Hit Points 60 (8d8 + 24)
Speed 40 ft., Fly 20 ft.
STR
18 (+4)
DEX
17 (+3)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws DEX +7, CON +7
Skills Perception +8
Damage Resistances Cold, Necrotic
Damage Immunities Fire, Poison, Psychic
Condition Immunities Blinded, Charmed, Deafened, Frightened, Poisoned
Senses Darkvision 120, Passive Perception 12
Languages Abyssal
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Infernal Legacy. Infernal creatures ignore a target's resistance to Fire or Necrotic damage

Infernal Lust. All Infernal have advantage against any creature missing any of their Hit Points.

Infernal Rite. All Infernal weapon attacks are considered magical.

Actions

Infernal Rocket. Ranged Weapon Attack: +10 to hit, range 60/180ft., one target. Hit: 27 (5d8 + 5) piercing damage plus 14 (2d8+5) fire

Infernal Barrage. Ranged Weapon Attack: +10 to hit, range 60/180ft., three targets. Hit: 27 (5d8 + 5) piercing damage plus 14 (2d8+10) fire Recharge 5-6 (1d6)

Bonus Actions

Infernal Last Resort. The Infernal Possessed explodes and is destroyed. Each creature within 10ft of it must make a DC 18 Constitution saving throw, taking 24 (4d8+5) fire damage on a failed save, or half as much damage on a successful one.

Reactions

Infernal Fury. After making a melee attack infernal creatures can move up to half their base speed as a Reaction without provoking opportunity attacks.

Description

Revenants are UAC Military operatives that have been methodically transformed into demonic combatants through cybernetic augmentation and repeated Lazarus Wave exposure. The transformation begins by attaching a Multiple Launch Rocket Battery (MLRB) onto each shoulder of the patient, coupled to an Argent-charged neural biochip implanted at the base of the cerebral cortex. The MLRB allows the Revenant to both attacks its target with multiple conventional rockets, and also to fire mobility boosters located under each MLRB.

During the initial development of the Revenant program, a curious side effect of Lazarus Wave exposure was discovered. The Argent Energy held within the plasmatic isotopes of the Lazarus Wave mutates ossein proteins, resulting in rapid skeletal growth. The expansion of the bone matter results in the avulsion of the skin and connective tissue. The flesh is literally torn from the bones. As the skeleton continues to grow, the exposed internal organs begin to decompose. After several weeks of intense pain for the patient, the skeletal growth stops- resulting in a 3-meter beast comprised primarily of bone. The height varies depending on the patient's original physiology. Despite this bizarre biological structure, the Revenant appears to bear no ill effects.

GamerBoyX1265

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