Armor Class
9
(natural armor)
Hit Points
22
(4d8 + 4)
Speed
30 ft.
STR
14
(+2)
DEX
9
(-1)
CON
13
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
WIS +2
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Necrotic, Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
The languages it knew in life
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Bog Bound. The bog mummy ignores difficult
terrain created by bogs, marshes, and swamps.
The bog mummy dies if it leaves the water of the
bog to which it is bound or if that water is
destroyed.
Actions
Preserving Fist. Melee Weapon Attack: +4 to
hit, reach 5 ft., one target. Hit: 5 (1d6 + 2)
bludgeoning damage plus 7 (2d6) acid damage. If
the target is a creature, it must make a DC 11
Constitution saving throw. On a failed saving
throw, the target's Dexterity score is reduced by
1d4. If this reduces the target's Dexterity score
below 0, the target dies Otherwise, the reduction
lasts until the target finishes a short or long
rest. If a humanoid dies from this attack, the
target returns as a bog mummy 1d4 days later
Comments