Medium Undead, Unaligned
Armor Class 5 (Natural Armor)
Hit Points 30 (12d4)
Speed 30 ft., climb 30 ft., burrow 30 ft.
STR
1 (-5)
DEX
10 (+0)
CON
10 (+0)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Skills Acrobatics +0
Damage Vulnerabilities Radiant
Senses Blindsight 30, Passive Perception 10
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Single Minded. When summoned by Vorkath, the Zombified Spawn is assigned a creature to move towards. The Spawn will try everything in its power to get within 5 ft of the chosen creature, taking the most direct route available. It will run straight through hazardous terrain without any regard for its own safety, but will go around obstacles that are blocking the path if need be.

Turn Vulnerability. The Zombified Spawn has disadvantage on saving throws against any effect that turns undead.

Actions

Self-destruct. The Zombified Spawn bursts onto a creature within 5 ft of it. The creature must make on a DC ?? Constitution saving throw, taking ?? (??d??) cold damage on a failed save, or half as much on a successful one. This kills the Spawn, leaving no remains.

Bonus Actions

Burst of speed (1/day). The Zombified Spawn takes the Dash Action as a bonus action.

Description

Vorkath's only company on Ungael consists in summoning Zombified Spawns from the remains of previously defeated foes. Unfortunately for the undead dragon, the Spawns have incredibly short lives.

Monster Tags: undead

Gael_L

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