Special Trait Name. Enter the description for your special trait.
Spellcasting. The [monster name] is a 0-level spellcaster. Its spellcasting ability is [12] (spell save DC 12). The Bat of Thaumaturgy has following spell prepared:
Cantrips (at will): Thaumaturgy
Cast Thaumaturgy. Shouting, the Bat shouts using a combination of thaumaturgy and it's regular screech to attempt to disorientate it's opponents. DC save is situational and up to DM.
Claw. Claws: +2 to hit, reach 5 ft., 1 target. Hit: (1d4 + 1) [slashing] damage.
Attack of opportunity.
Description
The Bat of Thaumaturgy is the product of massive exposure to a Fey environment. With the inability to sense around it's area in a foreign location, the Bat has evolved to have a higher perception to survive with the inability to see it's surroundings.
Lair and Lair Actions
Usually not permanent, a lair to these creatures are often spacious and dark, providing a comfortable home
Lair Actions
- While in the lair, the Bat gets a +4 in stealth
- The bat does not have any disadvantages based on sight and may roll advantage to sense anything in it's lair
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