Indomitable (Recharges after 3 rounds).The warrior adds her Charisma bonus to a attack roll or saving throw.
Spellcasting. The warrior is a 7-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +4 to hit with spell attacks). The warrior has following spells prepared:
Cantrips (at will): Message, Dancing Lights, Guidance
1st level (4 slots): Ice Knife, Snare, Zephyr Strike
2nd level (3 slots): Barkskin, Beast Sense
3rd level (3 slots): Ashardalon's Stride, Call lightning Elemental weapon
4th level (1 slot): Aura of life
Lance. Melee or Ranged Weapon Attack: +3 to hit, reach 10 ft., range 20/100 ft., 1 target. Hit: 7 (1d10 + 3) piercing damage.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 4) slashing damage.
Greatbow. Ranged Weapon Attack: +5 to hit, range 20/200 ft., 1 target. Hit: 10 (1d10 + 4) piercing damage.
Double Bash. When a opponent makes a melee attack against the warrior, the warrior can add 5 AC to the attack roll and then make an attack against the Attacker using Melee Weapon Attack +3 to hit, reach 5 ft. Hit: 5 (1d6 + 3) bludgeoning damage. The warrior can only use this if the warrior can see the attacker.
Description
Strong and brave, the Amazons were a force to be reckoned with in Greek mythology, who dwelt in the region of modern-day Ukraine. Two of the best known Amazon queens were Penthesilea, who took part in the Trojan War, and her sister Hippolyta, who was the owner of a magical girdle, given to her by the god of war Ares.
Lair and Lair Actions
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