Tiny Undead, Neutral Evil
Armor Class 9 Hard to hit
Hit Points 2 (1d4)
Speed 20 ft., Climb 20 ft.
STR
4 (-3)
DEX
9 (-1)
CON
11 (+0)
INT
3 (-4)
WIS
6 (-2)
CHA
1 (-5)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Animated Fingers. If damage reduces the zombie to 0 hit points, roll a d4 + 1 and summon a number of Animated fingers equal to the result.

 

Actions

Sharp Nails Melee Weapon Attack: +3 to hit, tech 5 ft., one target. Hit: 2 (1d4 + 1) piercing damage.

Habitat: Urban

Glubdk

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