Armor Class
9
Hard to hit
Hit Points
2
(1d4)
Speed
20 ft., Climb 20 ft.
STR
4
(-3)
DEX
9
(-1)
CON
11
(+0)
INT
3
(-4)
WIS
6
(-2)
CHA
1
(-5)
Saving Throws
WIS +0
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
understands the languages it knew in life but can't speak
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Animated Fingers. If damage reduces the zombie to 0 hit points, roll a d4 + 1 and summon a number of Animated fingers equal to the result.
Actions
Sharp Nails Melee Weapon Attack: +3 to hit, tech 5 ft., one target. Hit: 2 (1d4 + 1) piercing damage.
Comments