Small Humanoid (Human), Neutral
Armor Class 11 (natural)
Hit Points 35 (6d6 + 10)
Speed 25 ft.
STR
8 (-1)
DEX
15 (+2)
CON
9 (-1)
INT
10 (+0)
WIS
8 (-1)
CHA
14 (+2)
Skills Stealth +6
Condition Immunities Charmed
Senses Passive Perception 9
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Mind-warped. A Charmed Child is a normal child who charmed by a Pied Piper. The charm can be broken with a Greater Restoration spell. If the charm is removed, the Charmed Child will become frightened by the Pied Piper that charmed them.

Charmed. The child being already charmed by the Pied Piper, they is immune to being charmed.

Pack Tactics. The child has advantage on an attack roll against a creature if at least one of the child's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The child makes three attacks with its pocket knife.

Pocket Knife. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) of slashing damage.

 

Description

Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.

Monster Tags: NPChumanoid

Habitat: Urban

punisher85

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