Medium Humanoid (Tiefling), Lawful Evil
Armor Class 17 Unarmored Defense
Hit Points 75 (9d12 + 17)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws STR +6, CON +5
Skills Athletics +11, Intimidation +9, Stealth +10, Survival +10
Damage Resistances Cold, Fire
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Infernal
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Relentless Frenzy. When Barvjak hits an attack, his movement speed is increased by 30 ft. (a maximum of 150 ft.) for 1 hour.

Combine Swing. Once per turn, if Barvjak hits with a frigid cleaver attack, he can use his bonus action to make another frigid cleaver attack.

Missed Opportunity. Once per round, if Barvjak fails to hit on a melee attack, he gains advantage on his next attack roll.

Actions

Frigid Cleaver. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 15 (2d12 + 2) slashing damage. Upon hit, the target must succeed a DC 14 Constitution saving throw. Upon failure, the target's movement speed is decreased by 15 ft.

Bonus Actions

Rage. Once per turn, Barvjak can rage using a bonus action. While raged, Barvjak has advantage on all Strength checks and Strength saving throws, as well as resistance to bludgeoning, piercing, and slashing damage.

Description

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Monster Tags: NPCDevil

Habitat: ArcticUrban

FISHboiRD

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