Sorcery Points. Chorlyndyr has 6 sorcery points. He may spend 1 point to cast a spell without somatic or verbal components, or he may spend one point to double the duration of a spell.
Tides of Chaos (1/day). The sorcerer gains advantage on one attack roll, ability check, or saving throw.
Spell Casting. Chorlyndyr is a 4th-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He has following sorcerer spells prepared:
Cantrips (at will): acid splash, light, mage hand, ray of frost, thunderclap
1st level (4 slots): mage armor, magic missile
2nd level (3 slots): dragon's breath, hold person, misty step
3rd level (2 slots): fireball, slow
Unarmed Strike. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1 bludgeoning damage.
Dagger. Melee Weapon Attack: +4 to hit, range 20/60 ft., 1 target. Hit: 4 (1d4 + 2) piercing damage.
Shield. From Shielding Amulet.
Description
Chorlyndyr, a male human sorcerer (draconic bloodline - black dragon), oversees Zarn Kyass' interests in Drakthar's Way and regularly meets with (and negotiates with) the bugbear vampire. An ambitious and self-interested young man of 24 years, he wants to please Zarn and eventually get promoted to a position of command in the Blue Duke's private army.
Equipment
Nimble Cloak (+1 to Dexterity saving throws), Shielding Amulet (2 unreplenishable charges of shield spell), dagger (2), 15 gp
Previous Versions
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