Armor Class
12
Hit Points
8
(3d6 + 1)
Speed
20 ft., Climb 15 ft.
STR
11
(+0)
DEX
14
(+2)
CON
10
(+0)
INT
9
(-1)
WIS
12
(+1)
CHA
9
(-1)
Damage Resistances
Fire
Senses
Darkvision 20 ft, Passive Perception 11
Languages
Understands Common, Pokémon
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Heated Fur. Any creature that touches the chimchar must make a DC 9 Constitution saving throw or take 1 fire damage.
Innate Spellcasting. The chimchar's innate spellcasting ability is Charisma. It can innately cast control flames, requiring no material components.
Actions
Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d4+2) slashing damage.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d6+2) bludgeoning damage.
Ember Spit. RangedWeapon Attack: +3 to hit, range 5/60 ft., 1 target. Hit: 5 (1d6+2) fire damage.
Comments