Armor Class
22
natrul armour
Hit Points
1000
(48d20)
Speed
60 ft.
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
30
(+10)
WIS
30
(+10)
CHA
30
(+10)
Saving Throws
STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Skills
Deception +0, Perception +0
Damage Vulnerabilities
Psychic
Damage Immunities
Cold, Poison
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Petrified, Poisoned
Senses
Passive Perception 25
Languages
Common
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Spellcasting.
pact unbroken] if you break a deal with a Balcor you instantly die
dying breath] make a magic attack with +18 to the roll if hit deal 40d20 damage.
control] creature must succeed on a challenge 25 charisma check or is charmed and must follow every command this creature commands.
Actions
weapon attack
rapier] +18 to hit 2D8+5 tripled to the level of the opponent
Description
A Balcor is a child of 2 lich's and on birth absorbs both its parents and dose not no its origins until the age of 12 and sees its first act of evil then it will try to reach a high rank in society and will seem to age to others until it reaches 25 but will actually never age.
Previous Versions
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1/13/2019 1:59:00 PM
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8
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1
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1
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Coming Soon
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1/13/2019 2:03:32 PM
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5
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1
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Coming Soon
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