Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Multiattack. this creature can make two slam attacks.
Undead nature . this creature dont need to drink, eat or breath
Many harms. the creature has double carring capacity (it has many harms)
Many heads. His multiple heads give the creature advantage on savingthrows against being Charmed, Blinded, Deafened, Frightened, Stunned, and knoked Unconscious, Many shanbling mouths that wisper pain and sorrow forever.
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 4) bludgeoning damage.
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.and this creature take that to other level being four zombies sewed together somehow.
Previous Versions
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2/16/2022 11:15:40 PM
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2/16/2022 11:22:17 PM
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2/16/2022 11:33:33 PM
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0
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