Armor Class
15
(natural armor)
Hit Points
75
(12d10 + 12)
Speed
25 ft.
STR
18
(+4)
DEX
10
(+0)
CON
13
(+1)
INT
5
(-3)
WIS
8
(-1)
CHA
2
(-4)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Chomping gears +5 to hit one target range 5ft 3d6 piercing and 1d10 necrotic damage.
Slam +5 to hit one target range 5ft 2d10 force damage or 3d6 necrotic damage golems choice and the target must make a d13 strength saving throw or be knocked prone.
Necrotic wave range 10ft cone and every one of the golems choice must make a d15 dexterity saving throw or take 4d6 necrotic the golem can use this once before it is recharged
Description
A deadly golem made of gears and vile magic.
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