Spellcasting. The Battlemage is a 6th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will): frostbite, green flame blade, light, prestidigitation
1st level (4 slots): shield, burning hands, magic missile, absorb elements
2nd level (3 Slots): blur, magic weapon, ray of enfeeblement
3rd Level (3 Slots): lightning bolt, counterspell
War Caster: The Battlemage has advantage on saving throws to maintain concentration on spells it is concentrating on.
War Magic. When the Battlemage uses its action to cast a cantrip, it can make one weapon attack as a bonus action.
Multiattack. The Battlemage can make two Longsword attacks.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands to make a melee attack.
Description
Battlemages are specialists who combine the destructive arcane arts with combat skills to become effective and adaptable fighters on the battlefield.
Previous Versions
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2/18/2022 2:41:37 AM
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