Medium Humanoid (Orc), Neutral Evil
Armor Class 14 (hide armor)
Hit Points 35 (4d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Way of Reckless Rage. This orc always attacks with advantage. Attacks against this orc are always with advantage. 

Actions

Knuckle Dusters. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d4 + 3) slashing damage.

Compelled Honor. As an action, Alphaes can cast compelled duel without need for spell casting or concentration once per day. DC 14 Wisdom saving throw.

 

Description

Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.

Alphaes was more intelligent than his typical orc brethren and learned to fight with his mind and his body.

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

Sid_the_Dungeon_Master

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