Armor Class
10
Natural
Hit Points
4
(2d4 + 2)
Speed
25 ft.
STR
15
(+2)
DEX
6
(-2)
CON
20
(+5)
INT
10
(+0)
WIS
10
(+0)
CHA
1
(-5)
Condition Immunities
Blinded, Deafened, Exhaustion, Invisible, Paralyzed, Petrified, Poisoned, Stunned, Unconscious
Senses
Darkvision Made out of cobalt, they do not need light so sense what's around them, Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Sword strike. Swing with a basic attack
Action Melee Attack. Sword Attack: +10 to hit, reach 5ft., 1target. Hit: 1d4 + 4 slashing damage.
Action Ranged Attack. Bow Attack: +10 to hit, range 20 ft., 1 target. Hit: 1d4 piercing damage.
Bonus Actions
If there is more than five cobalt soldiers, they can band together, and one will jump off the others back, dealing heavy bludgeoning and slashing damage (2d4+2 for each).
Reactions
Soldiers summons. This creature will awaken any other cobalt soldiers in a 20 foot radius around it when it finds an intruder that stumbled upon the cobalt caves.
Description
These beasts are statues from ancient cobalt mines, who came to life and will do whatever it takes to eradicate any intruders.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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2/18/2022 4:35:47 PM
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0
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0
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Coming Soon
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