Medium Humanoid (Any Race), Any Alignment
Armor Class 15 (Leather)
Hit Points 84 (13d8 + 26)
Speed 30 ft.
STR
13 (+1)
DEX
18 (+4)
CON
14 (+2)
INT
17 (+3)
WIS
13 (+1)
CHA
14 (+2)
Saving Throws DEX +6, INT +5
Skills Arcana +3, Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Special Equipment. The wandslinger carries an [Tooltip Not Found].

Wandslinger. Being within 5 feet of a hostile creature or attacking at long range doesn’t impose disadvantage on the wandslinger’s ranged attack rolls with a wand. In addition, the wandslinger ignores half cover and three-quarters cover when making ranged attacks with a wand.

Actions

Multiattack. The wandslinger makes two Arcane Bolt attacks.

Arcane Bolt. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 11 (2d10) damage of a type chosen by the wandslinger: acid, cold, fire, or lightning.

Spellcasting. The wandslinger casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13):

3/day each: catapult, entangle, expeditious retreat, faerie fire, feather fall, grease, magic missile, shield, thunderwave
1/day each:  enlarge/reduce, levitate, shatter

Reactions

Uncanny Dodge. The wandslinger halves the damage that it takes from an attack that hits it. The wandslinger must be able to see the attacker.

Previous Versions

Name Date Modified Views Adds Version Actions
5/8/2021 11:07:57 PM
46
7
1
Coming Soon
6/1/2021 2:17:38 AM
42
0
1
Coming Soon
6/7/2021 9:21:21 PM
43
0
1.0
Coming Soon
2/19/2022 10:36:36 PM
50
4
1.0
Coming Soon

Monster Tags: NPCArtificer

Gnomarchy

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