Keen Sight. The Bunyip has advantage on Wisdom (Perception) checks that rely on sight.
Pond Dweller. The Bunyip has advantage on Dexterity (Stealth) rolls when it is at least half-covered in water.
Ambusher. During its first turn, the Bunyip has Advantage on attacks made against a creature that hasn't taken a turn.
Multiattack. The Bunyip makes two attacks with its Drowning Claws.
Drowning Claws. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (5d6 + 5) piercing damage. If the target is Medium or smaller, it is grappled (escape DC 18) and restrained until the grapple ends. While it has a creature grappled in this way, the Bunyip cannot use its Drowning Claws attack.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (5d6 + 5) piercing damage. If the target is Medium or smaller, it is grappled (escape DC 18) and restrained until the grapple ends.
Description
Bunyips are ambush predators that conceal themselves in watering holes and pools in underground caves. Though large, they are capable of lightning fast attacks from the water, taking prey unawares and dragging them into the depths.
Previous Versions
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2/20/2022 5:50:17 AM
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Coming Soon
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