Iron Mind. The Xor Soldier has resistance to fear and charm effects.
Xor Magic Training. The Xor Soldier knows a limited amount of spells. Their spell attack bonus is +4, and their saving throw DC is 13. They can cast the following spells.
Fire Bolt (1d20+4 = 2d10) --> At will
Thunderous Smite (+2d6 thd, STR saving throw or pushed 10 ft and prone) --> 2/day
Scorching Ray (1d20+4 x3= 2d6 x3) --> 2/day
Slow (WIS saving throw x6, or -2 to AC and DEX saving throws, no reactions, only action or bonus action, only one attack per turn, slow spellcasting) --> 1/day
Immovable Phalanx. As long as a Xor Soldier has another Xor Soldier within 5 feet of them, they gain advantage on STR saving throws and checks to resist being shoved.
Multiattack. Brelacc makes two Warhammer attacks.
Warhammer. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 7 (3d8 + 5) bludgeoning damage.
Magical Exess. If the Xor Soldier casted a spell with their action, they can use a bonus action to make a spell attack against a creature within melee range. On a hit, the target takes 4 force damage, and must succeed on a STR saving throw or be pushed back 5 feet or knoked prone (randomly decided).
Punishing Strike. If Brelacc recieves more than 20 damage from a single attack, he can use his reaction to make an unnarmed attack. (1d20+7 = 1d4+5)
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