Innate Spellcasting. The Apprentice of the Frostmaiden innate spellcasting ability is Intelligence (spell save DC 11, +4 to hit). It can innately cast the following spells, requiring no material components:
At will: nondetection (self only)
1/day each: ray of enfeeblement, shatter, ice knife
Greatsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d6 + 2) piercing damage.
Poisoned Dart. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.