Electrical Flaw: If the android suffers lightning damage
it may suffer a short circuit that renders it incapacitated.
The chance the android short-circuits when
taking lightning damage is equal to 1 % per point of
damage inflicted. For example, if the android takes
1 0 points of lightning damage it has a 1 0% chance of
short-circuiting. A short-circuited android remains incapacitated
until repaired.
Integral Color Card: The android possesses a built-in
frequency key that duplicates yellow and violet color
cards, allowing it to open doors requiring these or color
cards of lesser status.
Keen Hearing and Sight: The android has advantage
on all Wisdom (Perception) checks that rely on hearing
or sight.
Water Susceptibility: If the android is immersed in
water it automatically short-circuits after 3 rounds.
Multi-attack: The android makes two punch attacks.
Punch : Melee Weapon Attack: +5 to hit, reach 5 ft. ,
one target. Hit: 8 ( l d l O + 3) bludgeoning damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A comely looking human of either gender dressed in a long shimmering
silver tunic or a set of one-piece coveralls of a similar material.
Hair color and complexions run the gamut of all human
varieties. These artificial lifeforms generally act identical to human
beings, albeit with slightly more reserved personalities when operating properly.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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