Multiattack. He can attack 5 times if he hits your AC
Peck. The chicken attacks you with a swarm of pecks, dealing 1d6 piercing damage.
Flutter. They attack you with a swarm of flapping and feathers, dealing 1d4 damage and you have to make a wisdom save with a dc of 12 or be dazed for their next turn.
As a bonus action, the horde can try to trip you if you are in a 5-foot radius of them. You then have to make a dexterity save with a dc of 14 or be knocked prone for up until your next turn, at which time you get back up.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
It is a horde of chickens that escaped from the coop with brute strength.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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