Armor Class
17
(natural armor)
Hit Points
101
(10d12 + 88)
Speed
5 ft., Fly 65 ft. (hover)
STR
16
(+3)
DEX
17
(+3)
CON
11
(+0)
INT
7
(-2)
WIS
10
(+0)
CHA
9
(-1)
Damage Resistances
Lightning, Thunder
Damage Immunities
Poison
Condition Immunities
Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Unconscious
Senses
Darkvision 40 ft, Passive Perception 11
Languages
Telepathy 25 ft, works only with creatures that understand Auran, Common and/or Elvish Understands Auran and Elvish (can't speak Elvish)
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Elemental Nature. The aeromoeba does not require air, food, drink, or sleep.
Air Form. The aeromoeba can enter a hostile creature's space and stop there. It can move through a space as narrow as 3 inches wide without squeezing.
Innate Spellcasting . The aeromoeba's innate spellcasting ability is Wisdom (spell save DC 17). The aeromoeba can innately cast the following spells, requiring no material components:
At will: guidance
2/day: gust of wind
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) bludgeoning damage.
Comments