Pseudolegendary Resistance (2/Day). If the slogger fails a saving throw, it can choose to reroll it with advantage.
Hinderance Resistance. The arc-slogger has advantage on saving throws against being paralyzed and stunned.
Innate Spellcasting . The slogger's innate spellcasting ability is Wisdom (spell save DC 16). The aeromoeba can innately cast the following spells, requiring no material components:
At will: light, lightning lure
3/day: lightning bolt
Multiattack. The arc-slogger makes one tail attack and one stomp attack or its arcbolt toss if it is available.
Stomp. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 12 (2d6+4) bludgeoning damage.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 15 (2d8+4) bludgeoning damage and the target must make a DC 15 Constitution saving throw, taking 9 (2d6) lightning damage on a failed save or half as much on as success.
Backspike. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 12 (2d6+4) piercing damage and the target must make a DC 16 Constitution saving throw, taking 9 (2d6) lightning damage on a failed save or half as much on as success.
Arcbolt Toss (Recharge 6). RangedWeapon Attack: +8 to hit, range 35/285 ft., 1 target. Hit: 42 (6d8) lightning damage and three bolts then leap from that target to as many as three other targets, each of which must be within 30 feet of the first target. A target can be a creature or an object and can be targeted by only one of the bolts. A target must make a DC 15 Dexterity saving throw. The target takes 42 (6d8) lightning damage on a failed save, or half as much damage on a successful one.
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