Large Humanoid, Chaotic Evil
Armor Class 17 Natural
Hit Points 210 (20d12 + 90)
Speed 35 ft.
STR
15 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
13 (+1)
WIS
10 (+0)
CHA
17 (+3)
Saving Throws CHA +7
Skills Persuasion +5, Stealth +5
Damage Vulnerabilities Fire, Lightning
Damage Resistances Bludgeoning, Slashing
Condition Immunities Frightened
Senses Passive Perception 15
Languages All
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Host Form: The Animatronic Ringmaster is an animatronic form of wires and cables which lives inside the skin and body of the chosen host. They pass as a humanoid which simply has strange looking eyes to all who fail a DC 17 perception check.

Spellcasting. The Animatronic Ringmaster is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +7 to hit with spell attacks). The Animatronic Ringmaster has following Bard spells prepared:
Cantrips (at will): [Minor Illusion], [Thunderclap] 
1st level (2 slots): [Command], [Hideous Laughter] 

Actions

Multiattack:  The Animatronic Ringmaster makes two Barbed Whip attacks.

Barbed Whip: Melee Weapon Attack: +7 to hit, reach 15 ft., 1 target. Hit: 21 (3d8 + 6) [slashing] damage. Additionally, the target makes a DC 16 saving throw or will take 1d4 bleeding damage at the start of their turn

Gut: Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 22 (2d10 + 10) [piercing] damage. 

Disembowel/Scoop: If the ringmaster has a creature grappled after using Gut, the creature must make a DC 16 strength check, or be disemboweled and have their innards replaced by the animatronic.

Description

The Animatronic Ringmaster looks like a ringmaster for the most part. They have mechanical eyes which look amber colored unless examined closely. When the host's body begins to decay around it, the wires and cables begin to be visible through the skin and the skin can tear in places, exposing the true form inside.

Habitat: UnderdarkUrban

Jon_Saccularius

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