Medium Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 27 (4d8 + 11)
Speed 35 ft., Burrow 10 ft.
STR
14 (+2)
DEX
11 (+0)
CON
15 (+2)
INT
5 (-3)
WIS
13 (+1)
CHA
7 (-2)
Damage Resistances Force
Senses Darkvision 55 ft., Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The gnarlid has advantage on Wisdom (Perception) checks that rely on smell.

Snarling Pounce. If the gnarlid moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the gnarlid can make one bite attack and/or one horn attack against it as a bonus action.

Aura Enhancement. Whenever the gnarlid has a spell cast on it or nearby it that would grant it positive effects, it gains double the number of those positive effects instead. Also, the gnarlid has advantage on saving throws against enchantment spells of 4th level or lower.

 
Actions

Multiattack. The gnarlid makes two melee attacks, or three melee attacks if it is under the positive effect of a spell or magical item.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4+2) piercing damage.

Horns. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4+2) slashing damage.

Habitat: ForestHill

Dragonekillax2

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