Earth Glide. The avarax can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Stone Camouflage. The avarax has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure and Meat Sense. The avarax can pinpoint, by scent, the location of precious metals and humanoid flesh within 60 feet of it.
Subtle Ambusher. The avarax has a +1 bonus modifier to attack and for damage against a creature that it surprised.
Multiattack. The avarax makes three claw or fist attacks and one bite attack.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) piercing damage.
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