Armor Class
11
Hit Points
27
(6d6 + 6)
Speed
30 ft.
STR
15
(+2)
DEX
13
(+1)
CON
17
(+3)
INT
5
(-3)
WIS
11
(+0)
CHA
9
(-1)
Saving Throws
DEX +3
Damage Resistances
Force
Senses
Blindsight 10 ft., Passive Perception 10
Languages
Primordial
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Chaos Burst. When the amalgamation dies, it explodes in a burst of chaotic energy. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) force damage on a failed save, or half as much damage on a successful one.
Actions
Force Slash. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) force damage.
Innate Spellcasting (1/Day). The amalgamation can innately cast chaos bolt, requiring no material components. Its innate spellcasting ability is Constitution.
Description
A swirling mass of raw, chaotic energy, formed from the powers of Qogsyn as his main foot soldiers in the War of Gods, and his later attacks on Arkwell.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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2/23/2022 7:18:06 PM
|
8
|
0
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Coming Soon
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