Tiny Monstrosity, Any Alignment
Armor Class 12 Bone Helmet
Hit Points 21 (6d4 + 4)
Speed 25 ft.
STR
11 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
11 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +2, CON +3
Damage Immunities Lightning
Senses Tremorsense, Passive Perception 10
Languages Common Understands Common but doesn't speak it.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Rock Head. The cubone has advantage on Strength and Constitution saving throws against blunt force trauma and non magical bludgeoning damage. 

Actions

Headbutt. Melee weapon attack: +3 to hit, reach 5ft, one target. Hit: 3(1d4+1) bludgeoning damage. If target is a creature, it must succeed on a DC10 strength saving throw or be knocked prone. 

Boneclub. Melee weapon attack: +3 to hit, reach 5ft., one target. Hit: 4 (1d6+1) bludgeoning damage. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

In arid plains and along rocky cliffs, the bone warrior Cubone reigns supreme. It is a steadfast, stern, and militant Pokemon, turned hard- hearted and serious by the unique tragedy of its kind. 

Saint_anarchy13

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