Armor Class
12
(natural armor)
Hit Points
29
(4d8 + 13)
Speed
30 ft., Climb 5 ft.
STR
17
(+3)
DEX
12
(+1)
CON
14
(+2)
INT
2
(-4)
WIS
11
(+0)
CHA
5
(-3)
Senses
Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Horn. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6+3) piercing damage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+3) piercing damage.
Clawed Stomp. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d10+3) slashing damage or bludgeoning damage (pup's choice).
Description
Baloths are perhaps the most distinctive of Zendikar’s beasts. They are muscular, omnivorous hunters covered in horns, spines, and plates of various shapes. Baloth herds occasionally stampede across the Onduan plains—and do so more frequently since the rise of the Eldrazi, as if sharing in Zendikar’s anger.
(Credit: user The_Hidden)
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