Medium Fiend, Neutral Evil
Armor Class 18 natural
Hit Points 185 (16d12 + 80)
Speed 15 ft.
STR
23 (+6)
DEX
18 (+4)
CON
20 (+5)
INT
12 (+1)
WIS
12 (+1)
CHA
4 (-3)
Saving Throws CON +9, WIS +5
Skills Perception +3, Stealth +11
Senses Darkvision 120, Passive Perception 12
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Legendary Resistance (3/Day). If the bagman fails a saving throw, it can choose to succeed instead.

Contortionist. The Bagman can fit through spaces far smaller than it would appear possible down to 3 inches in diameter.

Ambush predator. The Bagman may take the hide action as a bonus action, additionally any stealth checks the Bagman makes while contorted are made with advantage.

Multiattack. The Bagman makes as many attacks as it has free arms (not used in holding itself to a roof/walls or restraining characters).

Actions

Claw Grasp. Melee Weapon Attack: +10 to hit, reach 10 ft., 18 (4d6+6) piercing damage and the target is restrained (escape DC 16) if it is a Huge or smaller creature. A creature restrained this way may repeat the saving throw on each of its turns as a DC16 Strength (Athletics) or Dexterity (Acrobatics) check.

Crushing Pull. Melee Weapon Attack: 27 (4d10+6) piercing damage to a character restrained by the Bagman. That character is then pulled into his pocket dimension. Players pulled in this way are lost and may only be restored by casting of true resurrection, wish or at the DM’s discretion, retrieved by dimensional travel. Bagman cannot use the Pull action on the same turn as the Claw Grasp action or on the first round of combat.

Reactions

Unearthly Screech. 1/day Once at less than half health, the Bagman lets out an ear splitting screech. Any creature that can hear it must succeed a DC18 Constitution saving throw or become deaf and blind until the start of their next turn.

Legendary Actions

Scurry. The Bagman may immediately move up to 30ft. without provoking opportunity attacks (1 Action).

Claw Grasp. Melee Weapon Attack: +10 to hit, reach 10 ft., 18 (4d6+6) piercing damage and the target is restrained (escape DC 16) if it is a Huge or smaller creature.

Crush. When holding a restrained character, the Bagman causes 27 (4d10+6) bludgeoning damage, which can be resisted for half damage on a successful DC18 Constitution saving throw (2 Actions).

KowalskiKitchen

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