Fey Ancestry: This creature can't be magically put to sleep. Additionally, they have advantage on saving throws to resist being Charmed.
Fiend Acolyte: This creature has advantage on Religion (INT) checks to recall knowledge about Devils.
Lordly Nature: While a Hell-bound Brethren or Thrall Warrior is within 20ft of this creature, they can re-roll a single attack roll of 1 each round.
Multi Attack: This creature can make two attacks each round. The second attack is made with disadvantage.
Parry: When this creature is the target of a critical hit, they can attempt an unmodified attack roll. If they match or beat the roll, the attack does normal damage instead.
Longsword: 5ft range, +4 to hit, 1D8+2/1D10+2 Slashing or Piercing damage.
Shield Bash: 5ft, +4 to hit, 1D4+2 Bludgeoning damage.
Unarmed Strike: 5ft +4 to hit, 3 Bludgeoning damage.
Description
The Caraphractii are noble born mortals who’ve brought their superior training, education and self-confidence to the aid of the hell cults . They naturally consider themselves a cut above all other mortals. It’s this quality that the devils of the nine hells find the most promising and many fiends find that nobles have a more natural inclination to becoming devils over demons. In infernal society. Cataphractii are the closest to becoming lesser fiends, a fact that many of them are prone to bragging about at a moment’s notice.
Common equipment among the Cataphractii include coats of mail, half-plate armour and ornate longswords. Many carry shields with their family crest on them, the loss of which is cause for mockery and scorn from their fellow Cataphractii. For all their faults, Cataphractii are right to be proud of their martial prowess for many of them were taught swordplay from an early age. When detachments of mortal cultists are deployed, Cataphractii form their own regiments or assert themselves as the leaders of the force by virtue of their good breeding.
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