Large Beast, Unaligned
Armor Class 10
Hit Points 11 (2d10 + 1)
Speed 60 ft.
STR
16 (+3)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
11 (+0)
CHA
7 (-2)
Saving Throws DEX +2
Skills Acrobatics +2
Senses Passive Perception 9
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Ideal Mount. When you use this creature as a mount, you may choose to use it as an Ideal Mount.  When atop an Ideal Mount, any attacks, spells, or abilities that would effect it effect you instead.  Your Hit Point maximum is increased by a number of HP equal to the Pacer's Total hit points (11).  It does not get its own turn in combat, instead lending its speed and strength to you.  Your movement speed becomes its movement speed (60ft).  If you can take the dash action as a bonus action, it cannot take the dash action as a bonus action while Pacer is your Ideal Mount.  Your AC becomes equal to whichever AC is lower, yours or the Pacer's (10).  You also gain a Charge Attack when using your Ideal Mount.  If you dismount for any reason, your Maximum HP returns to normal.  If your HP becomes 0 while you have an Ideal Mount, you automatically dismount and both you and Pacer begin to make death saving throws.

Charge Attack. Whenever you move at least 10ft in a straight line at an opponent before immediately taking the attack action, you may replace your first attack with a Charged Attack.  When you do, you gain a +3 bonus to the attack roll and +1d8 to the weapon's damage.  If you have the Extra Attack feature, this bonus does not apply to any future attacks unless you have moved at least 10ft in a straight line towards the enemy before making the attack.

Actions

Hooves. Melee Weapon Attack. 5ft +5 to hit. 2d4 +3 (7) [bludgeoning].

Bonus Actions

Sprint (Recharge 4–6). The Pacer increases its walking speed to 100ft until the end of turn.  This action can also be taken by a rider using the Pacer as an Ideal Mount.

Description

"Pacers are one of the favorite kinds of racing horse in the racing scene. With a jockey atop them, nothing can beat them in terms of speed. I’ve known them to be moody animals. Some are very friendly, and others are very bitey." -- Erokow, servant of the goddess Faggy

Previous Versions

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Habitat: Grassland

Erokow32

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