Undead Fortitude. If damage reduces the skaab to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the skaab drops to 3 hit points instead.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+3) bludgeoning damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (2d4+3) piercing damage.
Greatscimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (2d4+3) slashing damage.
Wing Attack. The skaab beats its wings. Each creature within 10 feet of the skaab must succeed on a DC 14 Dexterity saving throw or take 12 (3d4+3) bludgeoning damage and be knocked prone. The skaab can then fly up to half its flying speed.
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