Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Aura of Annihilation. The golem can activate or deactivate this feature as a bonus action. While active, the aura deals 2d6 necrotic damage to any creature that ends its turn within 10 feet of the golem. Undead and fiends ignore this effect.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Description
Ancient death golems are magical constructs cut and chiseled from stone to appear as humanoid sized avatars of death. Like other golems, they are nearly impervious to spells and ordinary weapons. There have been no records of death golems being constructed for centuries.
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