Large Aberration, Chaotic Evil
Armor Class 14
Hit Points 50 (6d8 + 2)
Speed 20 ft., Climb 50 ft.
STR
20 (+5)
DEX
10 (+0)
CON
17 (+3)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Saving Throws STR +8
Damage Vulnerabilities Radiant
Damage Immunities Necrotic, Poison
Condition Immunities Frightened, Poisoned
Senses Blindsight 20, Darkvision 60 ft., Passive Perception 15
Languages Abyssal
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Poisonous Stench. At the beginning of your turn if you are ten feet within the Dreig take 4d4 poison damage, or half as much if they succeed a DC constitution 14. If they fail they are poisoned for two turns.

Actions

Punch. Melee Weapon Attack. 10ft range. 1d20+5 to hit. 1d12+6 bludgeoning damage. 3d4 necrotic damage. If target fails a DC strength 15 they are knocked prone.

Bite. Melee Weapon Attack. 5ft range. 1d20+3 to hit. 3d6+6 piercing damage, 2d6 necrotic damage. Target must make a DC constitution 13 on a hit. If the target fails they suffer one level of Dreig Contamination.

Habitat: Underdark

RORN_THE_RIGHTOUS

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