Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
9 (-1)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
9 (-1)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits
  • You gain a +5 bonus to initiative.
  • You can't be surprised while you are conscious.
  • Other creatures don’t gain advantage on attack rolls against you as a result of being unseen by you.
Actions

Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4+1) bludgeoning damage.

Description

Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

SharedDNDBeyondAccount

Comments

Posts Quoted:
Reply
Clear All Quotes