Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, Frostbite, shillelagh
1st level (4 slots): entangle, Armor of Agathys, speak with animals, fog cloud
2nd level (3 slots): Alter Self, warding wind
Dagger made of Raptor Claws. Melee Weapon Attack: +3 to hit , reach 5 ft., one target. Hit: 3 (1d6) piercing damage.
Alter Self Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage.
Description
Ashi'tikala guards the northern planes of the vale from intruders. While other members of the Harbingers are more merciful with humanoid trespassers, not her. She actively hunts any with her velociraptor pack, attacking with no warning.
When metallic monstrosities begin popping up in her territory she is quick to assign blame to the new wanderers who are travelling through without her permission.