Special Trait Name. Mutation - may mutate at any moment
Spell casting. The Corona Virus is a 1-level spell caster. Its spell casting ability is 11 (spell save DC 11) .
The Corona Virus has following spells prepared:
Cantrips (at will): Coughing fit - Constitution saving throw - causes a coughing fit that will incapacitate the target for 1 turn. ( DC 12) - A character that fails the DC will cause any other character within 10ft reach of them to also require the constitution saving throw and so on...could start a chain reaction to all characters if within reach
1st level (# slots): [spell name], [spell name] - Will be added later
Action Name. Enter the description for your action.
Action Melee Attack. Touch of Mucus : reach 5 ft., 1 target. Hit: # (1d6 + 1) Necrtoic damage and is slowed for next turn on hit.
Levels up as it mutates - use your imagination
None on level 1 virus. will be available when leveling up
Reaction Name. No reactions
Enter the description for how legendary actions work for your monster here.
Multiply - 1 time per encounter the virus may split into 2. With an attack role of 15 or more, the corona virus will split into 2 and regain full strength if it was previously hurt resulting in 2 corona viruses to deal with.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
This is the Corona Virus
I use them in groups around portals that pop up in my campaign
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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