Armor Class
13
Natural armor
Hit Points
13
(3d8)
Speed
20 ft.
STR
11
(+0)
DEX
10
(+0)
CON
11
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Damage Vulnerabilities
Radiant
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Necrotic, Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft, Passive Perception 10
Languages
Common , cant hold conversations.
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Abominable keeper. If the cursed keepers HP gets reduced to 0, the abominable secrets get released.
Actions
Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d6) bludgeoning damage.
Description
The cursed keeper look like a spectral elderly humanoid, carying a large coffin on their back.
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