Medium Beast, Chaotic Neutral
Armor Class 13 Natural armour
Hit Points 33 (3d20 + 3)
Speed 30 ft., Swim 35 ft.
STR
14 (+2)
DEX
13 (+1)
CON
12 (+1)
INT
6 (-2)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws STR +4
Skills Survival +3
Damage Resistances Poison
Condition Immunities Poisoned
Senses Tremorsense 60ft, Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Aquatic: This creature can breathe in land or water indefinitely.

Glossy Skin: This creature has advantage to resist Grapple and Restrain checks. Additionally, this creature is resistant to Poison damage and immune to the Poisoned condition.

Actions

Bite: 5ft range, +4 to hit, 1D6+2 Piercing damage.

Bonus Actions

Aquatic Escape: If this creature is underwater, they can Disengage as a bonus action.

Description

Broadhead Newts are distinctive black newts with speckled blur patches all over their bodies. They’re aquatic omnivores native to cold water streams and rivers. They have relatively little competition aside from Giant Pikes and Gars so they wander the rivers of Tsaralda with nary a care in the world. Their name is derived from their angular, arrow shaped heads and beady black eyes. The shape of their head makes them that much faster underwater. Broadhead Newts are uninterested in humanoids as food though they are unfamiliar and even quizzical about them, although skittish if approached.

ByzantiaDev

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