Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Mask of the Wild. You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Two-weapon Fighter. The scout makes two melee attacks, one as an action and the other as a bonus action.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Off-Hand Attack: Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6) piercing damage.
Description
Bandit Scouts are skilled hunters and trackers who allied themselves with the local bandit gangs. Most hunt wild game, but a few work as bounty hunters, serve as trappers, or provide military reconnaissance.
These scouts rely on their bows and arrows, or wield a shortsword in each hand if foes close in.
Previous Versions
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1/27/2022 12:20:48 AM
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1
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0
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Coming Soon
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2/27/2022 2:59:07 AM
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2
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0
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1.1
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Coming Soon
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