Magic Weapons. Weapon attacks made with the Witchfire are magical.
One Thing on Her Mind. If Alexia can see the Witchfire at the start of her turn, she must make a DC 15 Wisdom saving throw. On a successful save, she can take an action normally. On a failed save, she must use her action to attempt to acquire the
Witchfire by any means necessary.
Stir the Dead. Alexia can use her action to animate the corpse of one Medium or Small humanoid as a risen thrall. The thrall is friendly to Alexia and obeys her commands to the best of its ability. Alexia can use this ability as a bonus action instead of an action if the expired target died within the last round. Alternatively, Alexia can use a bonus action and expend a spell slot of 1st level or higher to animate the corpse of one Medium
or Small humanoid as a thrall warrior. Regardless of which type of creature Alexia animates, the creature is friendly to Alexia and her companions. In combat, the creature shares Alexia’s initiative count, but it takes its turn immediately after Alexia. The creature obeys verbal commands from Alexia (no action required). If Alexia doesn’t issue any verbal commands, the creature defends itself but otherwise takes no action.
Spellcasting. Alexia is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He has the following sorcerer spells prepared:
Cantrips (at will): chill touch, fire bolt, minor illusion, prestidigitation, true strike
1st level (4 slots): mage armor, shield
2nd level (3 slots): blindness/deafness, scorching ray
3nd level (2 slots): dispel magic, [Tooltip Not Found]
Witchfire. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage. If an attack with this weapon reduces a target to 0 hit points, Alexia regains an expended spell slot equal to the target’s challenge rating (or a 1st-level spell slot if the target’s challenge rating is 1/2, 1/4, or 1/8).
Ring of Force (1/Day). Alexia casts wall of force. The spell lasts its full duration of 10 minutes without Alexia needing to concentrate on it.
Death Magic. As an action, Alexia can destroy one risen thrall or thrall warrior she has created. She immediately regains an expended spell slot and can cast a spell of the regained slot’s level as a bonus action.
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