Medium Undead, Any Alignment
Armor Class 19 (Natural Armor + Shield)
Hit Points 136 (16d8 + 64)
Speed 30 ft.
STR
20 (+5)
DEX
10 (+0)
CON
19 (+4)
INT
16 (+3)
WIS
17 (+3)
CHA
20 (+5)
Saving Throws CON +9, CHA +10
Skills Arcana +8, Perception +8
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses Darkvision 120ft, Passive Perception 18
Languages understands all languages it spoke in life but cannot speak
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

False Appearance While motionless, the bonelord is indistinguishable from a pile of bones

Legendary Resistances(3/day) If the bonelord fails a saving throw, it can choose to succeed. Upon using this feature, the bonelord can use use its Command Undead feature.

Life Sense The bonelord can pinpoint the location of a living creature within 120ft. of it.

Necrotic Fortitude The bonelord's hitpoint maximum cannot be reduced in any manner. Whenever the bonelord takes necrotic damage, it can recover a number of hitpoints equal to the damage dealt instead.

Undying Commander While within 30ft. of the bonelord, any undead ally of the bonelord has advantage on all saving throws and gains 10 tempororary hitpoints at the start of each of its turns.

Undead Fortitude Upon dropping to 0 hitpoints, the bonelord can make a Constitution saving throw with a DC equal to half the damage dealt(minimum 10). On successful saving throw, the bonelord regains 1 hitpoint instead.

It cannot benefit from this feature if it took radiant damage or was turned on its its previous turn.

Spellcasting

The bone lord is a 16th level spellcaster. Its spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The bonelord has the following spells prepared

Cantrips Chill Touch, Toll the Dead

1st Level Spells(4/slots) False Life, Inflict Wounds

2nd Level Spells(3/slots) Ray of Enfeeblement

3rd Level Spells(3/slots) Animate Dead, Fear, Speak with Dead, Spirit Guardians, Summon Undead

4th Level Spells(3/slots) Blight

5th Level Spells(2/slots) Danse Macabre, Negative Energy Flood

6th Level Spells (1/slot) Circle of Death, Create Undead, Eyebite, Harm

7th Level Spells (1/slot) Finger of Death

Actions

Multiattack The bonelord can cast a spell and make two skeletal sword attacks. It can substitute a skeletal sword for a skeletal greatbow

Skeletal Sword Melee Weapon Attack: +10 to hit, 5ft, one target. Hit: 14 (2d8+5) slashing + 9(2d8) necrotic damage

Skeletal Greatbow Ranged Weapon Attack: +10 to hit, 150/600ft, one target. Hit: 19 (4d6+5) piercing damage +9(2d8) necrotic damage.

Legendary Actions

The bonelord has 3 legendary actions that it can use on each round.

Movement(1 actions) The bonelord can move up to its full movement speed to a spote that it can see within range.

Command Undead(1 actions) The bonelord can command one undead ally it can see within 30ft. of it to move up to half its movement speed and make a melee weapon attack.

Cast a Spell (2 actions) The bonelord can cast a spell of 5th level or lower.

  • Resilience(3 actions) The bonelord can end one condition or spell effect on itself.
Ulthar0

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