Large Fiend (Demon), Chaotic Evil
Armor Class 13 Natural Armor
Hit Points 75 (10d10 + 20)
Speed 45 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws DEX +4
Skills Animal Handling +3, Athletics +5
Damage Vulnerabilities Fire, Lightning
Senses Passive Perception 11
Languages Infernal
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Brute. A melee weapon deals one extra die of its damage when the skeleton brute hits with it (included in the attack).

 

Actions

Multiattack. The capra demon makes two machete attacks.

Feral Lunge (Recharge 5-6). The capra demon leaps towards its target, jumping 10 feet and attacking with both its machetes. The target must succeed a DC 12 Dexterity saving throw or take 6d6+4 slashing damage and be knocked prone.

Machete. Melee Weapon Attack: +6 to hit, reach 10 ft., Hit: 12 (3d6+2) slashing damage.

Description

A creature created in the failed attempt to recreate the First Flame, the Capra Demon is a monster that is feral and it's stamina, near limitless. It resembles a charred humanoid with a sheep's head, and with two blades that could cleave an ogre in two.

Monster Tags: Demon

Xavier925

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