Armor Class
17
natural armor
Hit Points
40
(2d20 + 2)
Speed
20 ft., Climb 5 ft., Swim 1 ft.
STR
16
(+3)
DEX
16
(+3)
CON
18
(+4)
INT
10
(+0)
WIS
8
(-1)
CHA
8
(-1)
Saving Throws
STR +5
Damage Vulnerabilities
Acid
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Exhaustion, Frightened
Senses
Passive Perception 1
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Roar makes one attacker make a charisma save to not get frightened
Smash Attack +3 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 1) melee damage.
Bite Attack +4 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 1) melee damage.
Reactions
After it gets hit twice by a melee attack, the most recent attacker must make a dex save or take 3 damage.
Description
a large, grayish white monster with very sharp teeth. it has 6 legs and has a body like a mix between a rhino and a massive feline. It has short fur.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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2/24/2022 3:54:40 PM
|
2
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0
|
1
|
Coming Soon
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|
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2/28/2022 3:58:49 PM
|
3
|
1
|
--
|
Coming Soon
|
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