Small Plant, Unaligned
Armor Class 5
Hit Points 1 (1d10 - 4)
Speed 35 ft., Climb 35 ft.
STR
5 (-3)
DEX
10 (+0)
CON
3 (-4)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Resistances Psychic
Damage Immunities Acid, Poison
Condition Immunities Blinded, Frightened, Poisoned, Prone
Senses Passive Perception 11
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Death Burst. The gas spore explodes when it drops to 0 hit points. Each creature in a 10 ft + (two squares on each cardinal direction from the creature) and will create difficult terrain, and any creature that moves into the spaces will take a 2d6+2 of Acid damage, and a 2d6+2 of Poison damage at the start of their turn if they start within a space.

If a Blow Spor explodes within 10ft of a creature, it could be 2d10+6 of Force and a 2d10+2 of Acid damage. Any failed con (DC 15) saves with poison will infect anyone who does not have immunity to poison.

 

Actions

Latch. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 poison damage, and the creature must succeed on a DC 10 Constitution saving throw or become infected with the disease described in the Death Burst trait.

 

Description

These small yellow puss sacks on the ground standing about a foot high, they scramble towards targets with sticky tendrils reaching out and slapping on the sparse surfaces on the cobblestones. They do this in a sporadic action almost as if they are skipping frames - this odd squishing noise seems to echo throughout the courtyard almost reminiscent to stepping onto gelatin squishing.

Habitat: Underdark

ThePantlessBandit

Comments

Posts Quoted:
Reply
Clear All Quotes